HP: 2d8 +2
AC: 10 +1(nat.) +2(leather armor) +2(heavy wooden shield) = 15
Speed: 30ft. Reach: 5ft.
Saves: 4/0/0
Specials: Darkvision 60ft.
Skills: Listen +2, Spot +3
Feats: Power attack


  • Battleaxe (+3)(1d8 +2)
  • Shortbow (+1)(1d6)

BaB/Grapple: 1/3

Environment: Warm plains
Organization: Solitary to whole tribes (20-200)
Alignment: Chaotic Evil

Gnolls are hyena-headed, evil humanoids that wander in loose tribes. Most gnolls have dirty yellow or reddish-brown fur. A gnoll is a nocturnal carnivore, preferring intelligent creatures for food because they scream more. A gnoll is about 7-1/2 feet tall and weighs 300 pounds. Gnolls speak Gnoll.


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